Reflective Metal Shader in Poser
![]() | ![]() | For example, we do gold. Pick some gold color for specular and ambient colors |
![]() | ![]() | Use Alternate specular for some gloss. Add granite to take edge off gloss |
![]() | ![]() | Use Alternate diffuse to give color when light shines. Add Clay to spread it out |
![]() | ![]() | Make a cloudy node and blend in other colors that are shifted by viewing angle. This will be attached to input Color of Clay node on alternate diffuse |
![]() | ![]() | Attach ramp of colors to Ambient node for included glowing |
![]() | ![]() | For reflection map, just use your favorite 2D app and create a gradient. Size depends on level of detail. I used 512x512 in this case |
![]() | Save to the material library as MT5 and you can apply wherever this metal is needed |